General Rules

  • Wearable your mask at all time on the Battlefield.
  • Apply the Laurels Arrangement; Call your hits. Adulterous will not be tolerated.
  • Do not bullheaded fire. You lot must be able to see your target.
  • If you encounter someone adulterous, do not debate in-game. Call them out to a referee.
  • Practise not move, jump over, or change whatever obstacles.
  • When yous are hit, telephone call information technology out loud and walk to the respawn surface area with your artillery upward loftier.
  • Make sure you've cleared your replica of any ammo and remove your magazine, put on your barrel sock and switch your replica to safety when entering the Deadzone.
  • Practice not debate with other players. Run across a referee if yous have a concern.
  • No concrete contact.
  • No foul language.
  • Semi-automated merely when within buildings.
  • Do not point lasers above the neck.
  • No sound devices such as sound grenades are permitted.
  • Close-toed shoes only.
  • Referees take the concluding say.

A. Field Protocol

1. Learn the rules as may be outlined by a Briefing Referee. Remember these rules and follow them. If there are unclear points then approach the Briefing Referee, or any Referee for description.

two. Exist prepare to play once more every bit soon you are eliminated, or the game menses is over, whichever comes first.

3. Listen to all battlefield referees. Failure to answer to or obey the rules of the field can get you suspended and or banned from the battle field.

four. When in the safe area (Dead Zone) all airsoft weapons volition be cleared of BBs and magazines. As well as set to safety and have a barrel sock on the barrel to further ensure the safety of young man players.

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B. Basic Rules of Play

i. Prophylactic First!
a. Real firearms and knives are prohibited in the field during game twenty-four hour period.

b. All Airsoft weapons must display an orange muzzle tip and/or clear plastic construction every bit required by federal police. Orangish tape will be supplied if needed.

c. Persons under the influence of drugs or booze will not be permitted to play and will be required to leave the game location.

2. No Facemask – No Play! All players, organizers or referee’southward, and observers are required to wear full-face masks while inside the active battleground.

3. All players will be bailiwick to the following:
a. Personal Safe Equipment Check – Facemask required; elbow and/or knee pads are optional. Players should habiliment loose plumbing equipment wearable, long sleeves, pants and closed shoes

b. Mag and Ammunition Check – Maximum commanded BB weight is .xx grams-.30 grams. No metal Bulletin board system.

c. Cage Velocity Check â€" Allowable Guns must shoot at less than 400 fps. Any gun shooting over these standards must be de-tuned to meet this requirement before being allowed for use in the playing field.

4. Showtime and Finish of Play.
a. No players are to fire their weapons inside the condom zone and are only permitted when instructed to test their airsoft weapon function in the battlefield with face protection on, as in the fashion of the role player playing in a game, to ensure safety of the individual and anyone else on the game field.

b. Start and cease of play volition be indicated but by the game officials.
Once end of play has been sounded, all players must immediately remove any
magazines from their guns, point the cage of the gun in a safe direction
clear the weapon and go on to safe area. Before entering the safe area, guns must exist cleared, placed in safe mode, and have the barrel sock in place.

five. Players are NEVER to shoot opponents not wearing Facemask, but instead yell “EYES ON” as a alarm and study the incident to the game organizers.

half dozen. Those caught non following the prescribed safe measures are subject to penalties past referees.

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C. Elimination!

ane. A direct hitting on any part of the player's body constitutes a "kill" or elimination.
This includes hits on the person's clothing, headgear, and equipment attached to his/her body that would be in the direct path or trajectory of the BB to the targets body. The only exception volition exist hits on the person'south gun. If the player’due south gun is hit, he/she may switch to a secondary weapon or participate by interim as an unarmed combatant. (Some scenario rules may employ and/or alter elimination's to allow for resurrections or player "injuries" according to the pre-game briefing.)

2. Ricochets volition not exist considered direct hits, intentional, or otherwise.
Penetrating shots are those passing through grass, bush, leaves, or thin material used for embrace. They are non considered ricochets even if their trajectories may be somewhat deflected. Instead, they are to be considered as straight hits if they brand contact with the targets on the other side.

iii. A hit from a player's own teammate, or "Friendly Burn down", as well counts as emptying.

4. Hitting players are to confirm their elimination by shouting aloud the word(south) Expressionless or Striking, and furthermore, should hold their weapon above their head and go on to the dead zone or respawn. Whatever player resuming play, or firing a weapon at an opponent while "Faking Elimination" will exist considered adulterous and exist removed from the game.

5. No Belongings or Grappling!
a. Concrete contact between players is not permitted. This is to include excessive shooting of a thespian and or a game Referee. If a actor is caught shooting a referee on purpose or supposed accident, the offending player volition exist removed from game play.

b. Holding on to an opponent, his/her gun, or equipment (Grappling) is not allowed.

c. Exception, nevertheless, would exist light taps on whatever part of the opponent's trunk, gun, and/or equipment. Such activity will exist considered as silent emptying or "Knife Impale" of a particular opponent.

6. Avoid Inflicting Unnecessary Pain!
a. Point-blank shooting is discouraged. Players who run into opponents at point-blank range (less than 10 feet away) must first demand their opponentsSURRENDER. The opponent may choose to not give up and attempt to escape, at which point the player is immune to shoot at signal-bare rangeSEMI AUTO ONLY.

b. Player should immediately cease shooting at opponents that have signified elimination or give up. eliminated players should make certain their elimination is made clearly obvious to avoid getting shot further, or repeatedly.

vii. Knives
a. Real knives are banned from SS AIRSOFT Airsoft Games. DO NOT bring them. You volition be asked to return them to your vehicle for the elapsing of the game.

b. Grooming Knives: Plastic and condom training knives are allowed during games.
i. Knife Kill: A knife kill is defined as making contact with an unsuspecting opponent using a preparation knife 2 second count.
ii. A thespian eliminated with a knife kill should remove themselves form the field just after released by the eliminating player. This allows the stealth player to move on or set up for their next step.

8. Dead Men Tell No Tales!
a. Eliminated players must refrain from giving hints, clues, or instructions to other players, still agile in an on-going game, which may bear on the outcome of an engagement or a game – particularly during a tournament or competition.

b. Referees and observers should likewise refrain from passing data, unless the game in progress is existence run equally grooming or learning exercise.

ix. No Time Out!
a. Once game is in play, no telephone call for a time out will be entertained except in cases of extreme emergency such as serious injury or dispute pertinent to game play.

b. Players, who cannot proceed in the game for one reason or some other must necessarily eliminate him or herself from the game. They should hold their gun above their head and walk back to the safe area.

c. Those who suffer from equipment breakup, shortage of armament and/or air supply, but desire to remain in the game, must necessarily remedy their state of affairs without calling for fourth dimension out. The player must get out from the field in order to repair or re-supply, and and so return back in at their advisable spawn bespeak.

10. Referee Decision is Final!
Rightly or wrongly, the referees' call is final. His/her responsibility is to oversee the full general behave and safety of the game, player adherence to the rules and smooth menstruum of game activeness unhampered past time wasting arguments. Officially assigned referees will be wearing Orangish markings and ORANGE reflective vests, anybody else making field calls without the proper marking will exist considered a casual observer. Observer calls may be given due consideration at the discretion of the referee(south) present.

11. Observe Proper Conduct At All Times!
a. Show respect for all other players, referees, and other officials.

b. Foul language is strictly forbidden. Repeated offences may atomic number 82 to elimination from the current scenario or from the battlefield. SS AIRSOFT is a family environment and rude or inappropriate behavior is not encouraged or permitted.

c. Respect and follow the rules, as outlined. These take been gear up downwards to give the best possible considerations for safe, realism, playability, and fairness to all players and observers.

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D. Rules of Engagement

i. Find boundaries. Players institute exterior the field of play or in an area outside the safety parameters may be eliminated from the battleground or removed from the safe area and are subject to dismissal from the facility.

two. Barrier and Building Utilise
a. Players may but use on-field barriers and buildings from ground level. Climbing, on top of or through structures poses a prophylactic risk and is forbidden.

b. Players may not enter unauthorized buildings or structures unless otherwise instructed to do so by SS AIRSOFT staff.

c. When inside of a bunker or structure SEMI-AUTO is just permitted as to ensure the safety of the players on the battleground, also as the use of “SURRENDER” to ensure that the players on the field do not receive excessive actual harm.

3. Use of Advice Equipment is Allowed
a. The utilize of radio/electronic communications equipment is immune during the game.

b. Only agile players in a game will be immune to communicate with each other. Anybody establish to exist relaying strategic and tactical information to players inside the play field will be considered a combatant and may be shot or eliminated. Observer spies volition non be tolerated

4. The apply of lasers is only permitted to be shining i.east. pointing on a player’southward body everywhere simply the face.
This rule is to include face mask so to make sure that a laser light does not take the potential to harm a player’s eye(s). If there is any dispute on this
rule the offending party will be treated under the same rules as if they were cheating.

First is a formal alert, so 2d is removal from game, and on tertiary offence
dismissal for the day from playing field.

=== Safe Zones ===
SS Airsoft has a safe zone (The Dead Zone) to retreat to for players who have been striking or who are non playing. It allows them to safely remove their total confront guard, have a suspension, a drinkable, and of course, reload.

Dead Zone Rules

  • Make certain your replica is cleared of BBs before yous enter the Deadzone
  • No magazines in you replica
  • Your replica must take a butt sock on.
  • Do not bespeak your replica at anyone.
  • Y'all must be in the tent by the fourth dimension limit, if not you will accept to wait until next round
  • Go on your area organized and make clean
  • Secure your equipment
  • No running or horseplay
  • No throwing BBs
  • Wear your mask when entering the field
  • Mind to all battleground referees
  • Failure to respond or obey the rules tin can go you suspended and or banned from the battlefield
  • Have fun and be a good sport

What to Expect

>>Warning<<
This is non a game for the faint-hearted

If you accept tried paintball and loved information technology or you really love first-person shooter games, then this is probably going to be the all-time experience of your life.

The SS Airsoft Indoor Battlezone is a identify to exercise battlescenes, choose your favorite weapons and enjoy the REAL DEAL. Check out our airsoft games for an thought of the variety y'all can look.

For kickoff timers, we require long sleeved clothing and total length pants. Wear clothes you don't heed getting muddied or scuffing up. Vesture strong shoes – boots or running shoes are neat as this is an active game.

One time you fall in love with Airsoft, as nosotros know yous will, check out our retail store for your own stylized gear.